For templates to work you need a graphic software that uses layers. Many people use Photoshop, but there are more options. The Gimp is a good option as well as Corel Photopaint and even Photo Shop. Whichever your software of choice might be, It's imperative that you know your software fairly well, manage your tools appropriately, and work easily with layers.
The basic 'set' of templates for clothing comes from Linden Labs and it is based in those true-sets we've been talking about (mesh). SL Residents Chip Midnight and Robin Sojourner made extremely useful improvements to all templates. They are available at
http://wiki.secondlife.com/wiki/Creation_Portal
Both sets of templates come layered in *.psd format. They add many useful reference points at the design process: where seams should match, how stripes change from 3D to 2D and so on. A nice way to work with them for me, is merging both (Chip's and Sojourner's) so that I can have all the advantages together.
The pic to the right is an avatar just wearing those templates. It's a very recommended way to know where every point or area is. (Head, feet and hands have been left out)
All Text and Images Copyright 2011,Eme10 All Rights Reserved

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